Subarashii

Beigetreten 5. Oktober 2008
Zeile 45: Zeile 45:
[[Image:BB_Interview_Rachel_1.jpg]]
[[Image:BB_Interview_Rachel_1.jpg]]


This is a very interesting drawing. As you can see this is just regular printer paper. On some of them - there is actually a print on the back. You know,<br/>
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they used misprints to work with (laughs). This is an original drawing that the main artist did. Then she hands it to the assistant artist, and he creates<br/>
|This is a very interesting drawing. As you can see this is just regular printer paper. On some of them - there is actually a print on the back. You know, they used misprints to work with (laughs). This is an original drawing that the main artist did. Then she hands it to the assistant artist, and he creates the animation. For example, this is litchi: This is hier animation for jump spin and land (shows us sketches of her j.B), for that you need 15 drawings. A B C and so on.
the animation. For example, this is litchi: This is hier animation for jump spin and land (shows us sketches of her j.B), for that you need 15 drawings.  
|}
<br/>A B C and so on.


[[Image:BB_Interview_Litchi_1.jpg]]
[[Image:BB_Interview_Litchi_1.jpg]]


That's what I was talking about before: exaggerated movement. Look at her leg, it's so long. if you leave it in its normal size for this animation - it<br/>
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doesnt work. With 3D, the current technology doesn´t allow you to do this. For example to make her spin, you need 15 drawings. If you think of the amount of<br/>
|That's what I was talking about before: exaggerated movement. Look at her leg, it's so long. if you leave it in its normal size for this animation - it doesnt work. With 3D, the current technology doesn´t allow you to do this. For example to make her spin, you need 15 drawings. If you think of the amount of overall data, it's a  massive amount of the data.
overall data, it's a  massive amount of the data.
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[[Image:BB_Interview_Litchi_2.jpg]]
[[Image:BB_Interview_Litchi_2.jpg]]
Zeile 60: Zeile 59:
[Shows us her introductory pose]
[Shows us her introductory pose]


This is quite a simple thing. This is what she does when she comes to the screen. You need 16 drawings. 10 for Litchi and 6 for the stick. As you can see,<br/>
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only this bit of the leg moves. This is just a small thing, but it is something we enjoy doing. It's something you cant´t easily see, but I would  believe it<br/>
|This is quite a simple thing. This is what she does when she comes to the screen. You need 16 drawings. 10 for Litchi and 6 for the stick. As you can see, only this bit of the leg moves. This is just a small thing, but it is something we enjoy doing. It's something you cant´t easily see, but I would  believe it makes a difference.
makes a difference.
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[[Image:BB_Interview_Litchi_3.jpg]]
[[Image:BB_Interview_Litchi_3.jpg]]


'''HardEdge:'''
'''HardEdge:'''
This is very interesting. Arc SystemWorks is famous for their attention to detail. If you take Guilty Gear, you have all these single frame animation-"easter-eggs",<br/>
 
like those of Zappa and Axl.  
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|This is very interesting. Arc SystemWorks is famous for their attention to detail. If you take Guilty Gear, you have all these single frame animation-"easter-eggs", like those of Zappa and Axl.  
|}


'''Tomo Ohno:'''
'''Tomo Ohno:'''