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	<id>https://wiki.hardedge.org/index.php?action=history&amp;feed=atom&amp;title=Litchi_Faye_Ling%28BBCP%29</id>
	<title>Litchi Faye Ling(BBCP) - Versionsgeschichte</title>
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	<updated>2026-10-17T13:27:22Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Hardedge Wiki</subtitle>
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	<entry>
		<id>https://wiki.hardedge.org/index.php?title=Litchi_Faye_Ling(BBCP)&amp;diff=37335&amp;oldid=prev</id>
		<title>Mik: Die Seite wurde neu angelegt: „{{UnderConstruction}}  {{Blazblue_CS_Character | portrait= Image:BBCS_Litchi.jpg | charname = Litchi Faye Ling  | jcharname = (ライチ・フェイ・リ…“</title>
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		<updated>2012-12-10T21:00:04Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „{{UnderConstruction}}  {{Blazblue_CS_Character | portrait= &lt;a href=&quot;/index.php?title=Datei:BBCS_Litchi.jpg&quot; title=&quot;Datei:BBCS Litchi.jpg&quot;&gt;Image:BBCS_Litchi.jpg&lt;/a&gt; | charname = Litchi Faye Ling  | jcharname = (ライチ・フェイ・リ…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
&lt;br /&gt;
{{Blazblue_CS_Character&lt;br /&gt;
| portrait= [[Image:BBCS_Litchi.jpg]]&lt;br /&gt;
| charname = Litchi Faye Ling &lt;br /&gt;
| jcharname = (ライチ・フェイ・リン)&lt;br /&gt;
| shortcut = LI&lt;br /&gt;
&lt;br /&gt;
|counter_assault_startup = 13&lt;br /&gt;
|counter_assault_property = N/A&lt;br /&gt;
&lt;br /&gt;
|negative_penality = 4&lt;br /&gt;
|total_health_point = 11000&lt;br /&gt;
|health_point_ratio = N/A&lt;br /&gt;
|guard_libra_rate = N/A&lt;br /&gt;
|heat_gauge_rate = N/A&lt;br /&gt;
|character_combo_rate = 80%&lt;br /&gt;
&lt;br /&gt;
|walk_forward = 5.3&lt;br /&gt;
|walk_backward = 4.1&lt;br /&gt;
&lt;br /&gt;
|dash_initial_speed = 14&lt;br /&gt;
|dash_acceleration = 0.44&lt;br /&gt;
|dash_maximum_speed = 28&lt;br /&gt;
&lt;br /&gt;
|backstep_duration = 21F&lt;br /&gt;
|backstep_invincible_frame = 5F&lt;br /&gt;
|backstep_move_distance = 225&lt;br /&gt;
|backstep_notes = In der Luft von Frame 1-13,&lt;br /&gt;
kann erneut bei Frame 17 backdashen.&lt;br /&gt;
&lt;br /&gt;
|straight_jump_startup = 4F&lt;br /&gt;
|forward_jump_startup = 4F&lt;br /&gt;
|back_jump_startup = 4F&lt;br /&gt;
|airborne_duration = 43F&lt;br /&gt;
|forward_jump_speed = 7.875&lt;br /&gt;
|back_jump_speed = 7.875&lt;br /&gt;
|straight_jump_speed = 31&lt;br /&gt;
&lt;br /&gt;
|high_jump_duration = 58F&lt;br /&gt;
|forward_high_jump_speed = 7.5&lt;br /&gt;
|back_high_jump_speed = 6.5&lt;br /&gt;
|straight_high_jump_speed = 42&lt;br /&gt;
|gravity = 1.5&lt;br /&gt;
&lt;br /&gt;
|airdash_speed = 33&lt;br /&gt;
|airdash_active_frame = 18F&lt;br /&gt;
|airdash_gravity = --&lt;br /&gt;
|back_airdash_speed = 21&lt;br /&gt;
|back_airdash_active_frame = 30F&lt;br /&gt;
|back airdash gravity = --&lt;br /&gt;
|airdash height limit = --&lt;br /&gt;
&lt;br /&gt;
|neutral_throw_range = N/A&lt;br /&gt;
|neutral_throw_startup = 7&lt;br /&gt;
|back_throw_range = N/A&lt;br /&gt;
|back_throw_startup = 8&lt;br /&gt;
|air_throw_range = N/A&lt;br /&gt;
|air_throw_startup = 7&lt;br /&gt;
&lt;br /&gt;
| video = [[Matcharchiv: Litchi Faye Ling(BBCS2)]]&lt;br /&gt;
| colors = N/A&lt;br /&gt;
| stage = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Colors =&lt;br /&gt;
{{Vorlage:BBCS Litchi Faye Ling Standard Colors}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Normals =&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;6A[m]:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;5B[m]:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;6B[m]:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;2C[m]:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;3C[m]:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;j.B[m]:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;j.C[m]:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
= Drive =&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;D:&amp;#039;&amp;#039;&amp;#039; Ruft den Stab zurück. Es gibt keinen Unterschied mehr zwischen 2D oder 5D. Nun wird die die Flugbahn des Stabs durch die Art der Platzierung oder 4/6kote bestimmt.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;5D[m]/2D[m]:&amp;#039;&amp;#039;&amp;#039; Platziert den Stab auf den Boden. Wenn der Stab durch 5D[m] platziert wird, erhält er die Regenbogen-Flugbahn, während er nach einer 2D[m]-Platzierung die Flugbahn entlang des Bodens erhält.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;6D[m]:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;4D[m]:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
= Special Moves &amp;amp; Distortion Drives =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Gameplay =&lt;br /&gt;
&lt;br /&gt;
= Combos =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Overhead Combos:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Videos =&lt;br /&gt;
*[[Matcharchiv: Litchi Faye Ling(BBCS2)|Litchi Faye Ling BBCS2 Matchvideo-Archiv]]&lt;br /&gt;
*[[Matcharchiv: Litchi Faye Ling(BBCSE)|Litchi Faye Ling BBCSE Matchvideo-Archiv]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Vorlage:BBCS Navi}}&lt;br /&gt;
&lt;br /&gt;
[[Category:BlazBlue: Continuum Shift II Character]]&lt;/div&gt;</summary>
		<author><name>Mik</name></author>
	</entry>
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