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	<id>https://wiki.hardedge.org/index.php?action=history&amp;feed=atom&amp;title=Arthur%28MvCI%29</id>
	<title>Arthur(MvCI) - Versionsgeschichte</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hardedge.org/index.php?action=history&amp;feed=atom&amp;title=Arthur%28MvCI%29"/>
	<link rel="alternate" type="text/html" href="https://wiki.hardedge.org/index.php?title=Arthur(MvCI)&amp;action=history"/>
	<updated>2026-10-17T12:24:52Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Hardedge Wiki</subtitle>
	<generator>MediaWiki 1.39.1</generator>
	<entry>
		<id>https://wiki.hardedge.org/index.php?title=Arthur(MvCI)&amp;diff=44270&amp;oldid=prev</id>
		<title>Vlafaris: /* Zusammenfassung */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hardedge.org/index.php?title=Arthur(MvCI)&amp;diff=44270&amp;oldid=prev"/>
		<updated>2018-04-29T13:39:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Zusammenfassung&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 29. April 2018, 15:39 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Zeile 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Charakter Daten&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;colspan=&amp;quot;2&amp;quot;| &lt;/ins&gt;Charakter Daten&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Health || 9.000&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Health || 9.000&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vlafaris</name></author>
	</entry>
	<entry>
		<id>https://wiki.hardedge.org/index.php?title=Arthur(MvCI)&amp;diff=44269&amp;oldid=prev</id>
		<title>Vlafaris am 29. April 2018 um 13:37 Uhr</title>
		<link rel="alternate" type="text/html" href="https://wiki.hardedge.org/index.php?title=Arthur(MvCI)&amp;diff=44269&amp;oldid=prev"/>
		<updated>2018-04-29T13:37:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 29. April 2018, 15:37 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l125&quot;&gt;Zeile 125:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 125:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0 &amp;lt;br/&amp;gt; 0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0 &amp;lt;br/&amp;gt; 0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| LK Stun-Konter Standing &amp;amp; Low (inkl. Hyper Combos), schneller aktiv &amp;lt;br/&amp;gt; HK Stun-Konter Standing &amp;amp; Low (inkl. Hyper Combos), längere Recoveryzeit&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| LK Stun-Konter Standing &amp;amp; Low (inkl. Hyper Combos), schneller aktiv &amp;lt;br/&amp;gt; HK Stun-Konter Standing &amp;amp; Low (inkl. Hyper Combos), längere Recoveryzeit&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| style=&amp;quot;background-color:#FFFF99;&amp;quot; ||}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| style=&amp;quot;background-color:#FFFF99;&amp;quot; |&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Hyper Combos ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Hyper Combos ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vlafaris</name></author>
	</entry>
	<entry>
		<id>https://wiki.hardedge.org/index.php?title=Arthur(MvCI)&amp;diff=44268&amp;oldid=prev</id>
		<title>Vlafaris: Die Seite wurde neu angelegt: „{{UnderConstruction}} == Arthur ==     In Bearbeitung    &#039;&#039;Eventuell Charakter Hintergrund und In-game Portät einfügen?&#039;&#039;  === Zusammenfassung === Gameplay Z…“</title>
		<link rel="alternate" type="text/html" href="https://wiki.hardedge.org/index.php?title=Arthur(MvCI)&amp;diff=44268&amp;oldid=prev"/>
		<updated>2018-04-29T13:36:02Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „{{UnderConstruction}} == Arthur ==     In Bearbeitung    &amp;#039;&amp;#039;Eventuell Charakter Hintergrund und In-game Portät einfügen?&amp;#039;&amp;#039;  === Zusammenfassung === Gameplay Z…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{UnderConstruction}}&lt;br /&gt;
== Arthur ==&lt;br /&gt;
&lt;br /&gt;
   In Bearbeitung&lt;br /&gt;
   &amp;#039;&amp;#039;Eventuell Charakter Hintergrund und In-game Portät einfügen?&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Zusammenfassung ===&lt;br /&gt;
Gameplay Zusammenfassung folgt&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Charakter Daten&lt;br /&gt;
|-&lt;br /&gt;
| Health || 9.000&lt;br /&gt;
|-&lt;br /&gt;
| Double jump || 1&lt;br /&gt;
|-&lt;br /&gt;
| Air dash || 0&lt;br /&gt;
|-&lt;br /&gt;
| Wall jump || nein&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Move Liste ==&lt;br /&gt;
=== Active Switch ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Command !! Schaden !! Extra&lt;br /&gt;
|-&lt;br /&gt;
| AS&lt;br /&gt;
| 500&lt;br /&gt;
| Wall bounce, Ground bounce, Hard Knockdown (air hit)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Normal Moves ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Command !! Schaden !! Extra&lt;br /&gt;
|-&lt;br /&gt;
| Standing Light Punch || LP || 200 || &lt;br /&gt;
|-&lt;br /&gt;
| Crouching Light Punch || 2LP || 200 || &lt;br /&gt;
|-&lt;br /&gt;
| Standing Light Kick || LK || 400 || &lt;br /&gt;
|-&lt;br /&gt;
| Crouching Light Kick || 2LK || 400 || Low&lt;br /&gt;
|-&lt;br /&gt;
| Lance Charge || 6LK || 100 + 4 x 90 &amp;lt;br/&amp;gt; (460)&lt;br /&gt;
|| &lt;br /&gt;
|-&lt;br /&gt;
| Standing Heavy Punch || HP || 600 || &lt;br /&gt;
|-&lt;br /&gt;
| Crouching Heavy Punch || 2HP || 600 || Launcher&lt;br /&gt;
|-&lt;br /&gt;
| Cross Sword || 6HP || 600 || Projektil?&lt;br /&gt;
|-&lt;br /&gt;
| Standing Heavy Kick || HK || 600 || &lt;br /&gt;
|-&lt;br /&gt;
| Crouching Heavy Kick || 2HK || 600 || Low, Knockdown&lt;br /&gt;
|-&lt;br /&gt;
| Jumping Light Punch || air LP || 200 || High&lt;br /&gt;
|-&lt;br /&gt;
| Jumping Light Kick || air LK || 400 || High&lt;br /&gt;
|-&lt;br /&gt;
| Lance Impale || air 6LK || 400 || High&lt;br /&gt;
|-&lt;br /&gt;
| Jumping Heavy Punch || air HP || 600 || High&lt;br /&gt;
|-&lt;br /&gt;
| Lance Thrust || air 6HK || 600 || High&lt;br /&gt;
|-&lt;br /&gt;
| Jumping Heavy Kick || air HK || 600 || High, Air-finisher, Divekick-Effekt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Würfe ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Command !! Schaden !! Extra&lt;br /&gt;
|-&lt;br /&gt;
| Vorwärts || 6HP || 1000 || Knockdown&lt;br /&gt;
|-&lt;br /&gt;
| Rückwärts || 4HP || 1000 || Knockdown&lt;br /&gt;
|-&lt;br /&gt;
| Vorwärts air throw || air 6HP || 1000 || Knockdown&lt;br /&gt;
|-&lt;br /&gt;
| Rückwärts air throw || air 4HP || 1000 || Knockdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Moves ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Name !! Command !! Schaden !! Extra&lt;br /&gt;
| style=&amp;quot;background-color:#FFBB60;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Gold&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dagger || 236LP || 300 x Dolch &amp;lt;br/&amp;gt; (870)&lt;br /&gt;
| Kann bis zu 3 Dolchen werfen mit extra LP &amp;lt;br/&amp;gt; air OK &lt;br /&gt;
| style=&amp;quot;background-color:#FFFF99;&amp;quot; | test&lt;br /&gt;
|-&lt;br /&gt;
| Lance || 236HP || 500 x Lanze &amp;lt;br/&amp;gt; (1000)&lt;br /&gt;
| Kann 1 weitere Lanze werfen mit extra HP &amp;lt;br/&amp;gt; air OK&lt;br /&gt;
| style=&amp;quot;background-color:#FFFF99;&amp;quot; | test&lt;br /&gt;
|-&lt;br /&gt;
| Scatter Crossbow || 214LP || 400 x Bolzen &amp;lt;br/&amp;gt; (800)&lt;br /&gt;
| air OK&lt;br /&gt;
| style=&amp;quot;background-color:#FFFF99;&amp;quot; | test&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bottle || 214HP || 700 [Flasche] &amp;lt;br/&amp;gt; 4 x 150 (600) [Feuer]&lt;br /&gt;
| air OK&lt;br /&gt;
| style=&amp;quot;background-color:#FFFF99;&amp;quot; | test&lt;br /&gt;
|-&lt;br /&gt;
| Scythe || 214LK || 2 x 400 &amp;lt;br/&amp;gt; (800)&lt;br /&gt;
| Bumerang, air OK&lt;br /&gt;
| style=&amp;quot;background-color:#FFFF99;&amp;quot; | test&lt;br /&gt;
|-&lt;br /&gt;
| Ax || 214HK || 1200&lt;br /&gt;
| air OK&lt;br /&gt;
| style=&amp;quot;background-color:#FFFF99;&amp;quot; | test&lt;br /&gt;
|-&lt;br /&gt;
| Slash&lt;br /&gt;
| 22(P)&lt;br /&gt;
| 1000 &amp;lt;br/&amp;gt; 800 + 450 (1250)&lt;br /&gt;
| LP Heavenly Slash  Launch &amp;lt;br/&amp;gt; HP Hellbound Slash Knockdown&lt;br /&gt;
| style=&amp;quot;background-color:#FFFF99;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| Shield Deflect&lt;br /&gt;
| 22(K)&lt;br /&gt;
| 0 &amp;lt;br/&amp;gt; 0&lt;br /&gt;
| LK Stun-Konter Standing &amp;amp; Low (inkl. Hyper Combos), schneller aktiv &amp;lt;br/&amp;gt; HK Stun-Konter Standing &amp;amp; Low (inkl. Hyper Combos), längere Recoveryzeit&lt;br /&gt;
| style=&amp;quot;background-color:#FFFF99;&amp;quot; ||}&lt;br /&gt;
&lt;br /&gt;
=== Hyper Combos ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Command !! Schaden !! Extra&lt;br /&gt;
|-&lt;br /&gt;
| Goddess&amp;#039; Bracelet || 236LPHP || 20 x 200 (3100) || Projektil, Soft Knockdown&lt;br /&gt;
|-&lt;br /&gt;
| Golden Armor || 22LKHK || 0 |&lt;br /&gt;
| Install Hyper, Wertet Rüstung auf (Boxershorts -&amp;gt; Stahl -&amp;gt; Gold) &amp;lt;br/&amp;gt; Goldrüstung endet in eigenem Hard Knockdown und Boxershorts &amp;lt;br/&amp;gt; Goldrüstung-Arthur teilt 20% mehr Schaden aus &amp;lt;br/&amp;gt; Boxershorts-Arthur nimmt 20% mehr Schaden&lt;br /&gt;
|- style=&amp;quot;background-color:#FFCBCB;&amp;quot;&lt;br /&gt;
| For the Princess || 214LPHP || 4848 || Level 3 Hyper, Hard Knockdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategie ==&lt;br /&gt;
0w0&lt;/div&gt;</summary>
		<author><name>Vlafaris</name></author>
	</entry>
</feed>