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== Allgemein == | == Allgemein == | ||
===Midscreen=== | |||
*11, ice shot, Ice CLone (aktiviert nicht), j.P, 242, run, dann:<br> | |||
1.123, Slide / EX: 22%/23%.<br> | |||
2.F+42, 1+3: 21%, Side Switch.<br> | |||
Punishment Combo. EX Ice Shot ist eventuell nötig, falls der Gegner weit weg ist am Anfang der Combo. | |||
*[33] oder [F+42], EX ice shot, j.P, 242, run, dann:<br> | |||
1.F+42,1+3: 27%, side switch<br> | 1.F+42,1+3: 27%, side switch<br> | ||
2.123,slide: 27%/28% | 2.123,slide: 27%/28% | ||
*b+2, run, dann:<br> | |||
1. F+42,1+3: 23%<br> | 1. F+42,1+3: 23%<br> | ||
2. 123,slide: 24%<br> | 2. 123,slide: 24%<br> | ||
anti-air Clone / ice shot, run in, jump up j.P,\/, B+2, run f+42, [1+2] oder Slide / EX Slide. 19%/20%/21% | *anti-air Clone / ice shot, run in, jump up j.P,\/, B+2, run f+42, [1+2] oder [Slide / EX Slide]. 19%/20%/21% | ||
===Corner=== | |||
*Corner B+33 > Ice Clone (aktiviert nicht), diagonal jump j.P > B+2,B+2, 1,1,1,123,slide / EX: 29/30%<br> | *Corner B+33 > Ice Clone (aktiviert nicht), diagonal jump j.P > B+2,B+2, 1,1,1,123,slide / EX: 29/30%<br> | ||
*Corner B+33 > Ice Clone (aktiviert nicht), diagonal jump j.P > B+2,B+2, 424, 123, slide / EX: 31/32%<br> | *Corner B+33 > Ice Clone (aktiviert nicht), diagonal jump j.P > B+2,B+2, 424, 123, slide / EX: 31/32%<br> | ||
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*Corner b+2 > b+2 > 1,1,1,123,slide / EX: 33%/35% (s.o.)<br> | *Corner b+2 > b+2 > 1,1,1,123,slide / EX: 33%/35% (s.o.)<br> | ||
*COrner B+2 > B+2 > 424 > 123,slide / EX: 36%/37% | *COrner B+2 > B+2 > 424 > 123,slide / EX: 36%/37% | ||
==Cryomancer== | ==Cryomancer== | ||
==Unbreakable== | ==Unbreakable== |
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