19.117
Bearbeitungen
Keine Bearbeitungszusammenfassung |
Keine Bearbeitungszusammenfassung |
||
Zeile 4: | Zeile 4: | ||
== Allgemein == | == Allgemein == | ||
midscreen F+42, EX ice shot, j.P > 242 > run | midscreen F+42, EX ice shot, j.P > 242 > run, dann:<br> | ||
1.F+ | 1.F+42,1+3: 27%, side switch<br> | ||
2.123,slide: 27%/28% | 2.123,slide: 27%/28% | ||
midscreen b+2 > run cancel, dann: | midscreen b+2 > run cancel, dann:<br> | ||
1. F+42,1+3: 23% | 1. F+42,1+3: 23%<br> | ||
2. 123,slide: 24% | 2. 123,slide: 24%<br> | ||
*Corner B+33 > | |||
*Corner B+2 > 242 > 1,1,123,slide: 29%/33% (knocked Gegner aus Ecke)<br> | anti-air Clone / ice shot, run in, jump up j.P,\/, B+2, run f+42, [1+2] oder Slide / EX Slide. 19%/20%/21% | ||
*Corner b+2 > b+2 > 1,1,1,123,slide: 33%/35% (s.o.)<br> | |||
*Corner B+33 > Ice Clone (aktiviert nicht), diagonal jump j.P > B+2,B+2, 1,1,1,123,slide / EX: 29/30%<br> | |||
*Corner B+33 > Ice Clone (aktiviert nicht), diagonal jump j.P > B+2,B+2, 424, 123, slide / EX: 31/32%<br> | |||
*Corner B+2 > 242 > 1,1,123,slide / EX: 29%/33% (knocked Gegner aus Ecke)<br> | |||
*Corner b+2 > b+2 > 1,1,1,123,slide / EX: 33%/35% (s.o.)<br> | |||
*COrner B+2 > B+2 > 424 > 123,slide / EX: 36%/37% | |||
==Cryomancer== | ==Cryomancer== | ||
==Unbreakable== | ==Unbreakable== |
Bearbeitungen