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K (→Angriffe) |
Arit (Diskussion | Beiträge) K (→Externe Links) |
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(20 dazwischenliegende Versionen von 3 Benutzern werden nicht angezeigt) | |||
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| manufacturer = [[Platinum Games, Inc.]] | | manufacturer = [[Platinum Games, Inc.]] | ||
| producer = [[Atsushi Inaba]] | | producer = [[Atsushi Inaba]] | ||
| charcount = | | charcount = 18(TBA) | ||
| onlinesupport = Ja: PSN, XBL | | onlinesupport = Ja: PSN, XBL | ||
| screenshot= [[Bild:MAX_ANARCHY_PRTSC_001.jpg]] | | screenshot= [[Bild:MAX_ANARCHY_PRTSC_001.jpg]] | ||
| versions =[[Playstation3]]<br/> [[XBOX360]] | | versions =[[Playstation3]]<br/> [[XBOX360]] | ||
| releases = [[Image:Flag_jp.png]] 5.7.2012 [[Playstation3]]<br/>[[Image:Flag_us.png]] | | releases = [[Image:Flag_jp.png]] 5.7.2012 [[Playstation3]]<br/>[[Image:Flag_us.png]] 08.01.2013 [[Playstation3]]<br/>[[Image:Flag_eu.png]] 11.01.2013 [[Playstation3]]<br/>[[Image:Flag_jp.png]] 5.7.2012 [[XBOX360]]<br/>[[Image:Flag_us.png]] 08.01.2013 [[XBOX360]]<br/> [[Image:Flag_eu.png]] 11.01.2013 [[XBOX360]] | ||
|tournamentsys = TBA | |tournamentsys = TBA | ||
|openings = - | |openings = - | ||
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===PS3=== | ===PS3=== | ||
[[Image:Max_Anarchy_Controls_sized.jpg]] | [[Image:Max_Anarchy_Controls_sized.jpg]] | ||
===XBOX360=== | ===XBOX360=== | ||
[[Image:Max_Anarchy_Controls_XBOX.png]] | |||
==Notation== | ==Notation== | ||
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|- | |- | ||
|style="background-color:#fbfbfb" |Normal Attack | |style="background-color:#fbfbfb" |Normal Attack | ||
|style="background-color:#fbfbfb" |s. | |style="background-color:#fbfbfb" |s.L/j.L/l.L/k.L | ||
|style="background-color:#fbfbfb" |Der normale, in der Regel schnellste Angriff. Kleiner Buchstabe beschreibt die Lage des Charakters(s. = Standing; j. = Jumping, l. = Landing, k. = Killer Weapon). | |style="background-color:#fbfbfb" |Der normale, in der Regel schnellste Angriff. Kleiner Buchstabe beschreibt die Lage des Charakters(s. = Standing; j. = Jumping, l. = Landing, k. = Killer Weapon). | ||
|- | |- | ||
|style="background-color:#fbfbfb" |Strong Attack | |style="background-color:#fbfbfb" |Strong Attack | ||
|style="background-color:#fbfbfb" |s. | |style="background-color:#fbfbfb" |s.H/j.H/l.H/k.H | ||
|style="background-color:#fbfbfb" |Der Starke, in der Regel langsamere Angriff. Kleiner Buchstabe beschreibt die Lage des Charakters(s. = Standing; j. = Jumping, l. = Landing, k. = Killer Weapon). | |style="background-color:#fbfbfb" |Der Starke, in der Regel langsamere Angriff. Kleiner Buchstabe beschreibt die Lage des Charakters(s. = Standing; j. = Jumping, l. = Landing, k. = Killer Weapon). | ||
|- | |- | ||
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Lunging Attack<br/> | Lunging Attack<br/> | ||
Killer Weapon<br/> | Killer Weapon<br/> | ||
Anti-Air<br/> | |||
=== | ===Defensive Tools=== | ||
--ToDo-- | --ToDo--<br/> | ||
Guard<br/> | |||
360°<br/> | |||
Evade<br/> | |||
Tactical Roll<br/> | |||
Limited Evades<br/> | |||
=== | ===Killer Weapon Leiste=== | ||
--ToDo-- | --ToDo-- | ||
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===Abilities=== | ===Abilities=== | ||
*'''Destroyer:''' Increases all regular combo damage 20%. unlock: | |||
*'''Lean Extender:''' Increases reach for initial lean attacks. unlock: | |||
*'''Charge Attacker:''' Allows heavy attacks within regular combos to be charged; charged attack damage increases 100%. unlock: | |||
*'''Berserker:''' All attacks deal double damage when Vitality Gauge is red. unlock: | |||
*'''Spin Master:''' Eliminates damage from executing 360 Attacks. unlock: | |||
*''':''' unlock: Rank 26mp. | |||
*'''Auto Guarder:''' Allows for automatic guarding, except when attacking or receiving damage. unlock: 100 Kills White I. | |||
*''':''' unlock: Rank 36mp. | |||
*'''Takedown Defense:''' Allows for automatic grab escapes in any situation. unlock: 100 Kills White IV. | |||
*'''Sprinter:''' Increases dash speed and jumping ability. unlock: 100 Kills Black I. | |||
*''':''' unlock: Rank 44mp. | |||
*'''Rampage Marauder:''' Provides assitance during head-to-head Rampage battles. unlock: 100 Kills White IV. | |||
*''':''' unlock: Rank 24mp. | |||
*'''Herculian Effort:''' Increases speed while carrying objects and increases damage from item attacks by 50%. unlock: 100 Kills White II. | |||
*''':''' unlock: Rank 30 mp. | |||
*'''Rifle Enthusiast:''' Begin matches with a rifle and one extra bullet. Also increases rifle attack power 20%. unlock: 100 Kills Black IV. | |||
*''':''' unlock: Rank 38mp. | |||
*''':''' unlock: Rank 32mp. | |||
*'''Shield Master:''' Begin matches with a Shield item. Increases shield durability by 100%. unlock: 100 Kills Black III. | |||
*''':''' unlock: Rank 41mp. | |||
*'''Healing Factor:''' Increases Vitality Gauge recovery rate by 20%. unlock: 100 Kills Black II. | |||
*''':''' unlock: Rank 28mp. | |||
*''':''' unlock: Rank 47mp. | |||
*''':''' unlock: Rank 34mp. | |||
*''':''' unlock: Rank 50mp. | |||
===Items=== | |||
--ToDo-- | --ToDo-- | ||
===Advanced Stuff=== | ===Advanced Stuff=== | ||
*''' Evade Cancel:''' Wenn man zwischen front(side? back??) dashes kurz KillerWeapon antippt, umgeht man die Sperre nach dem 3. Dash.(komisches Timing, char spezifisch?) | |||
--ToDo-- | --ToDo-- | ||
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|style="background-color: #FFFFFF"|[[File:MAX_ANARCHY_OINKIEic.png|link=Edgar Oinkie (MA)]] | |style="background-color: #FFFFFF"|[[File:MAX_ANARCHY_OINKIEic.png|link=Edgar Oinkie (MA)]] | ||
|style="height:10px;width:8px"| | |style="height:10px;width:8px"| | ||
|style="background-color: #FFFFFF"|[[File: | |style="background-color: #FFFFFF"|[[File:MAX_ANARCHY_DOUGLASic.png|link=Douglas Williamsburg (MA)]] | ||
|style="height:10px;width:8px"| | |style="height:10px;width:8px"| | ||
|- | |- | ||
|style="height:10px;width:10px"| | |style="height:10px;width:10px"| | ||
|- | |- | ||
|style="background-color: #FFFFFF"|[[File:MAX_ANARCHY_RINic.png|link=Rin Rin (MA)]] | |||
|style="height:10px;width:8px"| | |||
|style="background-color: #FFFFFF"|[[File:MAX_ANARCHY_FEIic.png|link=Fei Rin (MA)]] | |style="background-color: #FFFFFF"|[[File:MAX_ANARCHY_FEIic.png|link=Fei Rin (MA)]] | ||
|style="height:10px;width:8px"| | |style="height:10px;width:8px"| | ||
|style="background-color: #FFFFFF"|[[File:MAX_ANARCHY_AIic.png|link=Ai Rin (MA)]] | |style="background-color: #FFFFFF"|[[File:MAX_ANARCHY_AIic.png|link=Ai Rin (MA)]] | ||
|style="height:10px;width:8px"| | |style="height:10px;width:8px"| | ||
|style="background-color: #FFFFFF"|[[File:MAX_ANARCHY_MAXic.png|link=Maximillian Caxton (MA)]] | |style="background-color: #FFFFFF"|[[File:MAX_ANARCHY_MAXic.png|link=Maximillian Caxton (MA)]] | ||
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|style="height:10px;width:10px"| | |style="height:10px;width:10px"| | ||
|- | |- | ||
|style="background-color: #FFFFFF"|[[File: | |style="background-color: #FFFFFF"|[[File:MAX_ANARCHY_GARGOYLEic.png|link=Gargoyle (MA)]] | ||
|style="height:10px;width:8px"| | |style="height:10px;width:8px"| | ||
|style="background-color: #FFFFFF"| | |style="background-color: #FFFFFF"| | ||
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|style="background-color: #FFFFFF"| | |style="background-color: #FFFFFF"| | ||
|style="height:10px;width:8px"| | |style="height:10px;width:8px"| | ||
|style="background-color: #FFFFFF"| | |style="background-color: #FFFFFF"|[[File:MAX_ANARCHY_BAYONETTAic.png|link=Bayonetta (MA)]] | ||
|style="height:10px;width:8px"| | |style="height:10px;width:8px"| | ||
|} | |} | ||
==Stages== | ==Stages== | ||
== Stage 01: Altambra == | |||
=== Events === | |||
*Carpet Bombing | |||
*Tanker Vehicle | |||
*Black Hole | |||
*Blitze während des Witterungswechsels auf Regen | |||
=== Gegner === | |||
Normale Goons | |||
Elektro Bots | |||
Molotov Goons | |||
Flamethrower Goons | |||
*In der "Open Stage" wechselt die Witterung alle paar Minuten. Das beeinflusst die Goon respawns. | |||
==Externe Links== | ==Externe Links== | ||
http://maxanarchy.jp/index.html ''Offizielle Homepage'' | http://maxanarchy.jp/index.html ''Offizielle Homepage''<br/> | ||
http://maxanarchy.justaway.jp/ ''Japan Wiki'' |
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