Kyo Kusanagi(KOFXI): Unterschied zwischen den Versionen

 
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*Kyo's throw turns the opponent around, allowing jump crossups when throwing the opponent into the corner.
*Kyo's throw turns the opponent around, allowing jump crossups when throwing the opponent into the corner.
*Kyo's 2B can be used to punish rolls. He is the only character in the game that can do this, for everyone else, 2B simply misses.
*Kyo's 2B can be used to punish rolls. He is the only character in the game that can do this, for everyone else, 2B simply misses.
*If Kyo combos into his LDM and the opponent attempts to perform a Saving Shift at the moment the LDM activates, the Skill Gauge will empty but the Saving Shift will not activate. Ash has the same bug with his LDM, an example for Kyo can be seen [https://twitter.com/1COhJDL51q61191/status/1784247599433994436 here].


== Combos ==
== Combos ==
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