Litchi Faye Ling(BBCS): Unterschied zwischen den Versionen
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|dash_maximum_speed = 28 | |dash_maximum_speed = 28 | ||
|backstep_duration = | |backstep_duration = 21F | ||
|backstep_invincible_frame = | |backstep_invincible_frame = 5F | ||
|backstep_move_distance = | |backstep_move_distance = 225 | ||
|backstep_notes = | |backstep_notes = In der Luft von Frame 1-13, | ||
kann erneut bei Frame 17 backdashen. | |||
|straight_jump_startup = | |straight_jump_startup = 4F | ||
|forward_jump_startup = | |forward_jump_startup = 4F | ||
|back_jump_startup = | |back_jump_startup = 4F | ||
|airborne_duration = | |airborne_duration = 43F | ||
|forward_jump_speed = 7.875 | |forward_jump_speed = 7.875 | ||
|back_jump_speed = 7.875 | |back_jump_speed = 7.875 | ||
|straight_jump_speed = | |straight_jump_speed = 31 | ||
|high_jump_duration = | |high_jump_duration = 58F | ||
|forward_high_jump_speed = 7.5 | |forward_high_jump_speed = 7.5 | ||
|back_high_jump_speed = 6.5 | |back_high_jump_speed = 6.5 | ||
|straight_high_jump_speed = | |straight_high_jump_speed = 42 | ||
|gravity = 1.5 | |gravity = 1.5 | ||
|airdash_speed = 33 | |airdash_speed = 33 | ||
|airdash_active_frame = | |airdash_active_frame = 18F | ||
|airdash_gravity = | |airdash_gravity = -- | ||
|back_airdash_speed = 21 | |back_airdash_speed = 21 | ||
|back_airdash_active_frame = | |back_airdash_active_frame = 30F | ||
|back airdash gravity = | |back airdash gravity = -- | ||
|airdash height limit = | |airdash height limit = -- | ||
|neutral_throw_range = N/A | |neutral_throw_range = N/A | ||
Zeile 109: | Zeile 110: | ||
= Videos = | = Videos = | ||
*[[Matcharchiv: Litchi Faye Ling(BBCS2)|Litchi Faye Ling BBCS2 Matchvideo-Archiv]] | *[[Matcharchiv: Litchi Faye Ling(BBCS2)|Litchi Faye Ling BBCS2 Matchvideo-Archiv]] | ||
*[[Matcharchiv: Litchi Faye Ling(BBCSE)|Litchi Faye Ling BBCSE Matchvideo-Archiv]] | |||
{{Vorlage:BBCS Navi}} | {{Vorlage:BBCS Navi}} | ||
[[Category:BlazBlue: Continuum Shift II Character]] |
Aktuelle Version vom 12. Oktober 2011, 20:21 Uhr
Under Construction: Dieser Artikel befindet sich noch in reger Bearbeitung. Es können sich Daten ändern oder gar komplett gelöscht werden. Wir bitten um Verständnis. |
Litchi Faye Ling (ライチ・フェイ・リン) / LI | |
Counter Assault | |
Counter Assault Startup: | 13 |
Counter Assault Property: | N/A |
Engine Werte | |
Negative Penality: | 4 |
Total Health Point: | 11000 |
Health Point Ratio: | N/A |
Guard Libra Rate: | N/A |
Heat Gauge Rate: | N/A |
Character Combo Rate: | 80% |
Movement Werte | |
Walk Forward | 5.3 |
Walk Backward | 4.1 |
Dash (Initial Speed) | 14 |
Dash (Acceleration) | 0.44 |
Dash (Maximum Speed) | 28 |
Backstep(Duration) | 21F |
Backstep(Invincible Frame) | 5F |
Backstep(Move Distance) | 225 |
Backstep(Notes) | In der Luft von Frame 1-13,
kann erneut bei Frame 17 backdashen. |
Jump Werte | |
Straight Jump Startup | 4F |
Forward Jump Startup | 4F |
Back Jump Startup | 4F |
Airborne Duration | 43F |
Forward Jump Speed | 7.875 |
Back Jump Speed | 7.875 |
Straight Jump Speed | 31 |
High Jump Werte | |
High Jump Duration | 58F |
Forward High Jump Speed | 7.5 |
Back High Jump Speed | 6.5 |
Straight High Jump Speed | 42 |
Gravity | 1.5 |
Airdash Werte | |
Airdash Speed | 33 |
Airdash Active Frame | 18F |
Airdash Gravity | -- |
Back Airdash Speed | 21 |
Back Airdash Active Frame | 30F |
Back Airdash Gravity | -- |
Airdash Height Limit | -- |
Throws | |
Neutral Throw Range | N/A |
Neutral Throw Startup | 7 |
Back Throw Range | N/A |
Back Throw Startup | 8 |
Air Throw Range | N/A |
Air Throw Startup | 7 |
Videoarchive | |
Matcharchiv: Litchi Faye Ling(BBCS2) | |
Verschiedenes | |
N/A | |
N/A |
Colors
Normals
- 6A[m]:
- 5B[m]:
- 6B[m]:
- 2C[m]:
- 3C[m]:
- j.B[m]:
- j.C[m]:
Drive
- D: Ruft den Stab zurück. Es gibt keinen Unterschied mehr zwischen 2D oder 5D. Nun wird die die Flugbahn des Stabs durch die Art der Platzierung oder 4/6kote bestimmt.
- 5D[m]/2D[m]: Platziert den Stab auf den Boden. Wenn der Stab durch 5D[m] platziert wird, erhält er die Regenbogen-Flugbahn, während er nach einer 2D[m]-Platzierung die Flugbahn entlang des Bodens erhält.
- 6D[m]:
- 4D[m]:
Special Moves & Distortion Drives
Gameplay
Combos
Challenge Mode:
- #6: 6a, 6b, 5c, 2c, 3c, 236a, 236c, dash 5b, 6c(1), 421d, j.bcb, dj.bcb, 236b, 236c
- #7: 4b+c [m], 41236d~a(2), 623d, 236a, 236b, 63214a, a, b, 6c(1), 421d, j.bcb, dj.bcb, 236b, 236c
- #8: 5b[m], 2c[m], 6d[m](2), 236b, 63214a, a, b, 236b, 236a, 236c, 5b, j.bcb, 6c, 421d, j.b, dj.bcd, falling j.c, dash 6c(2)
- #9: crossup j.2d[m](2), 6c(1), 421d, dash 2c, 5c, 236b, 63214a, a, b, 236a, 236c, dash 5b, j.bcb, dj.bcb, 236b, 236c
- #10: 5b[m], 2c[m], 6d[m](2), 236a, 236b, 63214a, a, b, 6b, j.bcb, dj.bcb, 6c(1), 421d, j.b, dj.bcd, falling j.c, dash 6c(1), 632146d: 993999, j.236b, 632146d
Overhead Combos:
- 4d[m], dash, 5d, iad j.c, 6d[m](2),... (Wenn der Gegner näher zur Ecke ist)
- 4d[m], dashen, 5d(halten), 236a, 236b, 5d(loslassen), 6d[m](2),... (Wenn der Gegner weiter entfernt zur Ecke ist)
Videos
- Hauptartikel
- Ragna The Bloodedge (ラグナ・ザ・ブラッドエッジ) [RG]
- Jin Kisaragi (ジン・キサラギ) [JI]
- Noel Vermillion (ノエル・ヴァーミリオン) [NO]
- Rachel Alucard (レイチェル・アルカード) [RC]
- Taokaka(BBCS) (タオカカ) [TK]
- Carl Clover (カルル・クローバー) [CA]
- Litchi Faye Ling (ライチ・フェイ・リン) [LI]
- Arakune(BBCS) (アラクネ) [AR]
- Iron Tager(テイガー(TR-009)) [TG]
- Bang Shishigami (バング・シシガミ) [BA]
- Lambda/Λ-11 (ラムダ) [LA]
- Hakumen (ハクメン) [HK]
- Hazama (ハザマ) [HZ]
- Tsubaki Yayoi (ツバキ・ヤヨイ) [TS]
- Mu/μ-12 (ミュー) [MU]
- Makoto Nanaya (マコト・ナナヤ) [MA]
- Valkenhayn R. Hellsing (ヴァルケンハイン・R・ヘルシング) [VA]
- Platinum the Trinity (プラチナ・ザ・トリニティ) [PL]