Zangief(SF4): Unterschied zwischen den Versionen
Ulpian (Diskussion | Beiträge) KKeine Bearbeitungszusammenfassung |
Keine Bearbeitungszusammenfassung |
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(21 dazwischenliegende Versionen von 4 Benutzern werden nicht angezeigt) | |||
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{{Character | {{SFIV Character | ||
| portrait= [[Image:Street Fighter 4 Zangief.jpg]] | | portrait= [[Image:Street Fighter 4 Zangief.jpg]] | ||
| health = 1200 | |||
| stun = 1200 | |||
| ultra50 = 535 | |||
| ultra100 = 1070 | |||
| ultradmg = 600 | |||
| superdmg = X | |||
}} | }} | ||
Zeile 6: | Zeile 12: | ||
7:3: Abel | 7:3: Abel | ||
6:4: | 6:4: Ken, ChunLi, Guile, Bison, Balrog, Vega, C. Viper, Rufus, El Fuerte | ||
5:5: Ryu, | 5:5: Ryu, Honda, Dhalsim, Gouki | ||
4:6: Blanka | 4:6: Blanka | ||
Zeile 14: | Zeile 20: | ||
3:7: Sagat | 3:7: Sagat | ||
: <small><sub>Quelle: [http:// | : <small><sub>Quelle: [http://www5.atwiki.jp/koko100/pages/123.html Japanische Wiki Stand März 2009]</sub></small> | ||
== Matcharchiv == | |||
*[[Zangief Matcharchiv(SF4)|Zangief Matcharchiv]] | |||
== Normals & Command Normals == | == Normals & Command Normals == | ||
<small><sup>(Dies ist keine vollständige Liste.)</sup></small> | |||
*'''Long Kick: [[Bild: SFIV_DF.png]] +HK''' <small>(DF+HK)</small><BR/> Low Attack, d.h. kann vom Gegner nur tief geblockt werden. | *'''Long Kick: [[Bild: SFIV_DF.png]] +HK''' <small>(DF+HK)</small><BR/> Low Attack, d.h. kann vom Gegner nur tief geblockt werden. | ||
*'''Flying Body Attack:''' ''während diagonalen Sprungs'' '''[[Bild: SFIV_D.png]] +HP''' <small>(diagonal jump,D+HP)</small><BR/> | *'''Flying Body Attack:''' ''während diagonalen Sprungs'' '''[[Bild: SFIV_D.png]] +HP''' <small>(diagonal jump,D+HP)</small><BR/> | ||
*'''Double Knee Drop:''' ''während diagonalen Sprungs'' '''[[Bild: SFIV_D.png]] +LK''' <small>(diagonal jump,D+LK)</small><BR/> | *'''Double Knee Drop:''' ''während diagonalen Sprungs'' '''[[Bild: SFIV_D.png]] +LK''' <small>(diagonal jump,D+LK)</small><BR/> | ||
*'''Headbutt:''' ''während vertikalen Sprungs'' '''[[Bild: SFIV_U.png]] + MP oder HP''' <small>(vertical jump,U+MP oder U+HP)</small><BR/> | *'''Headbutt:''' ''während vertikalen Sprungs'' '''[[Bild: SFIV_U.png]] + MP oder HP''' <small>(vertical jump,U+MP oder U+HP)</small><BR/> | ||
== Special Moves & EX Special Moves == | == Special Moves & EX Special Moves == | ||
*'''Screw Piledriver (Spinning Pile Driver): [[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_UF.png]] +P''' <small>(360+P)</small><BR/> Command Throw (Grab). | |||
*'''Screw Piledriver: [[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_UF | |||
*'''Flying Powerbomb:''' <small>''weiter weg''</small> '''[[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_UF.png]][[Bild: SFIV_U.png]] +K''' <small>(far 360+K)</small><BR/> Command Throw (Grab). | *'''Flying Powerbomb:''' <small>''weiter weg''</small> '''[[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_UF.png]][[Bild: SFIV_U.png]] +K''' <small>(far 360+K)</small><BR/> Command Throw (Grab). | ||
*'''Double Suplex (Atomic Suplex):''' <small>''in unmittelbarer Nähe''</small> '''[[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_UF.png]][[Bild: SFIV_U.png]] +K''' <small>(close 360+K)</small><BR/> Command Throw (Grab). | *'''Double Suplex (Atomic Suplex):''' <small>''in unmittelbarer Nähe''</small> '''[[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_UF.png]][[Bild: SFIV_U.png]] +K''' <small>(close 360+K)</small><BR/> Command Throw (Grab). | ||
*'''Banishing Flat (Green Glove): [[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] +P''' <small>(DP+P)</small><BR/> Kann Projektile absorbieren. EX Focus-Attack & Super Cancel. | |||
*'''Banishing Flat (Green Glove): [[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] +P''' <small>(DP+P)</small><BR/> Kann Projektile absorbieren. | |||
*'''Double Lariat: PPP'''<BR/> Float-Eigenschaft. Kurzzeitige Unverwundbarkeit gegenüber hohen Attacken. | *'''Double Lariat: PPP'''<BR/> Float-Eigenschaft. Kurzzeitige Unverwundbarkeit gegenüber hohen Attacken. | ||
*'''Quick Double Lariat (Turbo Lariat): KKK'''<BR/> Float-Eigenschaft. Kurzzeitige Unverwundbarkeit gegenüber tiefen Attacken. | *'''Quick Double Lariat (Turbo Lariat): KKK'''<BR/> Float-Eigenschaft. Kurzzeitige Unverwundbarkeit gegenüber tiefen Attacken. | ||
---- | ---- | ||
*'''EX-Screw Piledriver: [[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_UF | *'''EX-Screw Piledriver: [[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_UF.png]] +PP''' <small>(360+PP)</small><BR/> Command Throw (Grab). | ||
*'''EX-Flying Powerbomb:''' <small>''weiter weg''</small> '''[[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_UF.png]][[Bild: SFIV_U.png]] +KK''' <small>(far 360+KK)</small><BR/> Command Throw (Grab). 1 Hit-Super-Armor. | |||
*'''EX-Double Suplex:''' <small>''in unmittelbarer Nähe''</small> '''[[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_UF.png]][[Bild: SFIV_U.png]] +KK''' <small>(close 360+KK)</small><BR/> Command Throw (Grab). | *'''EX-Double Suplex:''' <small>''in unmittelbarer Nähe''</small> '''[[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_UF.png]][[Bild: SFIV_U.png]] +KK''' <small>(close 360+KK)</small><BR/> Command Throw (Grab). | ||
*'''EX-Banishing Flat: [[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] +PP''' <small>(DP+PP)</small><BR/> Kann Projektile absorbieren. Kurzzeitige Unverwundbarkeit. Knockdown bei hit. Juggle-Eigenschaft und EX Focus-Attack & Super Cancel. | |||
*'''EX-Banishing Flat: [[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] +PP''' <small>(DP+PP)</small><BR/> Kann Projektile absorbieren. Kurzzeitige Unverwundbarkeit. Knockdown bei hit. Juggle-Eigenschaft und | |||
== Super & Ultra Moves == | == Super & Ultra Moves == | ||
*'''Final Atomic Buster (Super): [[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_UF.png]][[Bild: SFIV_U.png]][[Bild: SFIV_UB.png]][[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]] +P''' <small>(720+P)</small><BR/> | *'''Final Atomic Buster (Super): [[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_UF.png]][[Bild: SFIV_U.png]][[Bild: SFIV_UB.png]][[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]] +P''' <small>(720+P)</small><BR/> | ||
*'''Ultimate Atomic Buster (Ultra): [[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_UF.png]][[Bild: SFIV_U.png]][[Bild: SFIV_UB.png]][[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]] +PPP''' <small>(720+PPP)</small><BR/> | *'''Ultimate Atomic Buster (Ultra): [[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_UF.png]][[Bild: SFIV_U.png]][[Bild: SFIV_UB.png]][[Bild: SFIV_B.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]] +PPP''' <small>(720+PPP)</small><BR/> | ||
== Focus Attacks & EX Focus Attacks == | == Focus Attacks & EX Focus Attacks == | ||
siehe allgemein dazu: [[Street Fighter IV#Focus Attacks (Saving Attacks) |Focus Attacks (Saving Attacks)]] und [[Street Fighter IV#EX Focus Attacks | siehe allgemein dazu: [[Street Fighter IV#Focus Attacks (Saving Attacks) |Focus Attacks (Saving Attacks)]] und [[Street Fighter IV#EX Focus Attacks (Focus Canceling) |EX Focus Attacks ]] | ||
== Combos == | == Combos == | ||
<small><sup>(Dies ist keine vollständige Liste.)</sup></small><BR/> | |||
• close MP, EX Banishing Flat | • close MP, EX Banishing Flat | ||
Zeile 96: | Zeile 82: | ||
• Double Lariat (trade), EX Banishing Flat | • Double Lariat (trade), EX Banishing Flat | ||
Zeile 109: | Zeile 94: | ||
== Framedata == | |||
<small><sub> | |||
•Die Zahlen in den Spalten "Startup" bis "Hit stun" sind Frameangaben. Siehe dazu im Lexikon: [[Terminologie und Notation#Frame|Frame]]<BR/> | |||
•Für "'''Startup'''", "'''Active'''" und "'''Recover'''" siehe im Lexikon: [[Terminologie und Notation#Startup / Active / Recovery|Startup / Active / Recovery]]<BR/> | |||
•Für "'''Frame Adv. Block'''" und "'''Frame Adv. Hit'''" siehe im Lexikon: [[Terminologie und Notation#Frame Advantage|Frame Advantage]]<BR/> | |||
•Für "'''Block stun'''" und "'''Hit stun'''" siehe im Lexikon: [[Terminologie und Notation#Blockstun / Hitstun|Blockstun / Hitstun]]<BR/> | |||
•Für "'''Damage'''" und "'''Stun'''" siehe auf der SF4-Hauptseite: [[Street Fighter IV#Damage und Stun|Damage und Stun]]<BR/> | |||
<table border=" | •Für "'''Meter Gain'''" siehe auf der SF4-Hauptseite: [[Street Fighter IV#Super-Leiste und Revenge-Leiste|Super-Leiste und Revenge-Leiste]]<BR/> | ||
•Für "'''Block'''" siehe auf der SF4-Hauptseite: [[Street Fighter IV#Blocken (Guard)|Blocken (Guard)]]. '''H'''(high) bedeutet, dass die Attacke '''stehend''' geblockt werden kann, '''L'''(ow) bedeutet, dass die Attacke '''tief''' geblockt werden kann.<BR/> | |||
•Für "'''Cancel Ability'''" siehe auf der SF4-Hauptseite: [[Street Fighter IV#Cancels|Cancels]]. '''S''' steht für Super, '''Sp''' steht für Special Move.</sub></small> | |||
<table border="1" cellspacing="0" style="font-size: 11px; border: 1px solid #999; background: #ececec; text-align: center; color: #000000;"> | |||
<tr> | <tr> | ||
<th | <th> Move | ||
</th><th | </th><th> Startup | ||
</th><th | </th><th> Active | ||
</th><th | </th><th> Recover | ||
</th><th | </th><th> Frame Adv. Block | ||
</th><th | </th><th> Frame Adv. Hit | ||
</th><th> Block stun | |||
</th><th> Hit stun | |||
</th><th> Damage | |||
</th><th> Stun | |||
</th><th> Meter Gain | |||
</th><th> Block | |||
</th><th> Bemerkung | |||
</th><th> Cancel Ability | |||
</th></tr> | </th></tr> | ||
<tr> | <tr> | ||
< | <td> Close Light Punch | ||
</ | </td><td> 4 | ||
</ | </td><td> 6 | ||
</ | </td><td> 7 | ||
</ | </td><td> -2 | ||
</td><td> +1 | |||
</ | </td><td> 10 | ||
</ | </td><td> 13 | ||
</td><td> 40 | |||
</td><td> 50 | |||
</td><td> 20 | |||
</td><td> HL | |||
</td><td> CSpS | |||
</td></tr><tr> | |||
<td> Close Medium Punch | |||
</ | </td><td> 5 | ||
<tr> | |||
<td | </td><td> 2 | ||
</td><td | </td><td> 14 | ||
</td><td | </td><td> -2 | ||
</td><td | </td><td> +1 | ||
</td><td | </td><td> 13 | ||
</td><td | </td><td> 16 | ||
</td><td | </td><td> 90 | ||
</td><td | </td><td> 100 | ||
</td><td> 40 | |||
</td><td> HL | |||
</td><td> SpS | |||
</td></tr><tr> | |||
<td> Close Hard Punch | |||
</td><td> 7 | |||
</td><td> 4 | |||
</td><td> 20 | |||
</td><td> -6 | |||
</td><td> -1 | |||
</td><td> 17 | |||
</td><td> 22 | |||
</td><td> 140 | |||
</td><td> 200 | |||
</td><td> 60 | |||
</td><td> HL | |||
</td><td> - | |||
</td></tr><tr> | |||
<td> Close Light Kick | |||
</td><td> 4 | |||
</td><td> 2 | |||
</td><td> 10 | |||
</td><td> -1 | |||
</td><td> +2 | |||
</td><td> 10 | |||
</td><td> 13 | |||
</td><td> 30 | |||
</td><td> 50 | |||
</td><td> 20 | |||
</td><td> HL | |||
</td><td> - | |||
</td></tr><tr> | |||
<td> Close Medium Kick | |||
</td><td> 5 | |||
</td><td | </td><td> 2 | ||
</td><td | </td><td> 15 | ||
</td></ | </td><td> -3 | ||
< | </td><td> 0 | ||
<td | </td><td> 13 | ||
</td><td | </td><td> 16 | ||
</td><td> 90 | |||
</td><td> 100 | |||
</td><td> 40 | |||
</td><td | </td><td> HL | ||
</td><td | </td><td> SpS | ||
</td><td | </td></tr><tr> | ||
</td><td | <td> Close Hard Kick | ||
</td><td> 7 | |||
</td><td> 4 | |||
</td><td> 21 | |||
</td><td> -5 | |||
</td> | </td><td> -1 | ||
</td><td> 19 | |||
<td | </td><td> 23 | ||
</td><td | |||
</td>< | |||
</td><td | </td><td> 140 | ||
</td><td | </td><td> 200 | ||
</td><td | </td><td> 60 | ||
</td><td | </td><td> HL | ||
</td><td | </td><td> - | ||
</td><td | </td></tr><tr> | ||
</td><td | <td> Far Light Punch | ||
</td><td | </td><td> 4 | ||
</td><td> 2 | |||
</td><td> 5 | |||
</td><td> +5 | |||
</td><td> +8 | |||
</td><td> 11 | |||
</td><td> 14 | |||
</td><td> 40 | |||
</td><td> 50 | |||
</td><td> 20 | |||
</td><td> HL | |||
</td><td | |||
</td><td | |||
</td><td | |||
</td><td | |||
</td><td | </td><td> CSpS | ||
</td> | </td></tr><tr> | ||
</ | <td> Far Medium Punch | ||
</td><td> 4 | |||
</td><td | |||
</td></ | </td><td> 2 | ||
< | </td><td> 10 | ||
<td | </td><td> +2 | ||
</td><td | </td><td> +5 | ||
</td><td> 13 | |||
</td><td | </td><td> 16 | ||
</td><td> 90 | |||
</td><td> 100 | |||
</td><td> 40 | |||
</td><td | |||
</td><td | |||
</td><td | |||
</td><td | </td><td> HL | ||
</td><td | </td><td> - | ||
</td></tr><tr> | |||
<td> Far Hard Punch | |||
</td><td> 12 | |||
</td><td> 3 | |||
</td><td> 18 | |||
</td><td> -3 | |||
</td><td | |||
</td><td | |||
</td><td | |||
</td><td | </td><td> +1 | ||
</td><td | </td><td> 17 | ||
</td><td | </td><td> 21 | ||
</td><td | </td><td> 140 | ||
</td><td | </td><td> 200 | ||
</td><td | </td><td> 60 | ||
</td><td> HL | |||
</td><td> - | |||
</td></tr><tr> | |||
<td> Far Light Kick | |||
</td><td> 4 | |||
</td><td> 2 | |||
</td><td> 7 | |||
</td><td> +2 | |||
</td><td> +5 | |||
</td><td> 10 | |||
</td><td> 13 | |||
</td><td | |||
</td><td | |||
</td><td | </td><td> 30 | ||
</td><td | </td><td> 50 | ||
</td><td | </td><td> 20 | ||
</td><td | </td><td> HL | ||
</td><td | </td><td> SpS | ||
</td></tr><tr> | |||
<td> Far Medium Kick | |||
</td><td> 7 | |||
</td><td | |||
</td><td | </td><td> 6 | ||
</td><td | </td><td> 18 | ||
</td><td | </td><td> -10 | ||
</td><td | </td><td> -7 | ||
</td><td | </td><td> 13 | ||
</td><td | </td><td> 16 | ||
</td><td | </td><td> 90 | ||
</td><td | </td><td> 100 | ||
</td><td | </td><td> 40 | ||
</td></tr> | </td><td> HL | ||
<tr> | </td><td> - | ||
<td | </td></tr><tr> | ||
</td><td | <td> Far Hard Kick | ||
</td><td | </td><td> 11 | ||
</td><td | </td><td> 4 | ||
</td><td | </td><td> 16 | ||
</td><td> -2 | |||
</td><td> +2 | |||
</td><td> 17 | |||
</td><td> 21 | |||
</td><td> 140 | |||
</td><td> 200 | |||
</td><td> 60 | |||
</td><td> HL | |||
</td><td> - | |||
</td></tr><tr> | |||
<td> Crouch Light Punch | |||
</td><td> 4 | |||
<td | </td><td> 3 | ||
</td><td | </td><td> 6 | ||
</td><td | </td><td> +2 | ||
</td><td | </td><td> +5 | ||
</td><td | </td><td> 10 | ||
</td><td | </td><td> 13 | ||
</td><td | |||
</td><td | |||
</td><td | </td><td> 30 | ||
</td></tr> | </td><td> 50 | ||
<tr> | </td><td> 20 | ||
<td | </td><td> HL | ||
</td><td | </td><td> CSpS | ||
</td></tr><tr> | |||
<td> Crouch Medium Punch | |||
</td><td> 8 | |||
</td><td | </td><td> 5 | ||
</td><td | </td><td> 12 | ||
</td><td | </td><td> -3 | ||
</td><td | </td><td> +3 | ||
</td><td> 13 | |||
</td><td> 19 | |||
</td><td> 80 | |||
</td><td> 100 | |||
</td><td> 40 | |||
</td><td> HL | |||
</td><td> - | |||
</td><td | |||
</td><td | |||
</td> | </td></tr><tr> | ||
<td> Crouch Hard Punch | |||
</ | </td><td> 12 | ||
< | </td><td> 4 | ||
</td><td | </td><td> 16 | ||
</td><td | </td><td> -2 | ||
</td><td | |||
</td><td | |||
</td><td> +2 | |||
</td><td> 17 | |||
</td><td> 21 | |||
</td>< | </td><td> 120 | ||
< | </td><td> 200 | ||
<td | </td><td> 60 | ||
</td><td | </td><td> HL | ||
</td><td | </td><td> S | ||
</td><td | </td></tr><tr> | ||
</td>< | <td> Crouch Light Kick | ||
< | </td><td> 3 | ||
</td><td | </td><td> 3 | ||
</td><td | |||
</td><td | </td><td> 7 | ||
</td><td | </td><td> +1 | ||
</td><td | </td><td> +4 | ||
</td><td | </td><td> 10 | ||
</td><td | </td><td> 13 | ||
</td></ | </td><td> 40 | ||
< | </td><td> 50 | ||
<td | </td><td> 20 | ||
</td><td | </td><td> L | ||
</td><td | </td><td> SpS | ||
</td> | </td></tr><tr> | ||
<td> Crouch Medium Kick | |||
</td><td> 9 | |||
</ | |||
</td><td | |||
</td><td | </td><td> 4 | ||
</td><td | </td><td> 15 | ||
</td><td> -5 | |||
</td><td> -2 | |||
</td><td> 13 | |||
</td> | </td><td> 16 | ||
</td><td> 90 | |||
<td | </td><td> 100 | ||
</td><td | </td><td> 40 | ||
</td><td | |||
</td><td | |||
</td><td | </td><td> L | ||
</td><td | </td><td> - | ||
</td> | </td></tr><tr> | ||
<td> Crouch Hard Kick | |||
</td><td> 9 | |||
</ | |||
</td><td | |||
</td><td> 5 | |||
</td><td> 18 | |||
</td><td> -5 | |||
</td><td> - | |||
</td><td> 17 | |||
</td><td> - | |||
</td><td> 120 | |||
</td><td | </td><td> 200 | ||
</td><td | </td><td> 60 | ||
</td><td | |||
</td><td | |||
</td><td | |||
</td><td | |||
</td><td | </td><td> L | ||
</td><td | </td><td> - | ||
</td><td | </td></tr><tr> | ||
</td><td | <td> Jump Up Light Punch | ||
</td><td | </td><td> 5 | ||
</td><td> 5 | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td> | </td><td> 8 | ||
</td><td> 11 | |||
<td | |||
</td><td | |||
</td><td | </td><td> 60 | ||
</td><td | </td><td> 50 | ||
</td><td | </td><td> 20 | ||
</td><td | </td><td> H | ||
</td><td | </td><td> - | ||
</td> | </td></tr><tr> | ||
</ | <td> Jump Up Medium Punch | ||
</td><td | </td><td> 7 | ||
</td></ | </td><td> 4 | ||
< | </td><td> - | ||
<td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | </td><td> 11 | ||
</td><td | </td><td> 15 | ||
</td><td | </td><td> 90 | ||
</td><td> 100 | |||
</td><td | </td><td> 40 | ||
</td><td> H | |||
</td><td> - | |||
</td></tr><tr> | |||
<td> Jump Up Hard Punch | |||
</td><td> 10 | |||
</td><td> 6 | |||
</td><td> - | |||
</td><td> - | |||
</td><td | </td><td> - | ||
</td><td | </td><td> 15 | ||
</td><td | </td><td> 18 | ||
</td><td | </td><td> 140 | ||
</td><td | </td><td> 200 | ||
</td><td> 60 | |||
</td><td> H | |||
</td><td> - | |||
</td></tr><tr> | |||
</td></ | <td> Jump Up Light Kick | ||
< | </td><td> 7 | ||
<td | </td><td> 4 | ||
</td><td | </td><td> - | ||
</td><td> - | |||
</td><td> - | |||
</td><td> 8 | |||
</td><td> 11 | |||
</td><td | </td><td> 50 | ||
</td><td | </td><td> 50 | ||
</td><td | </td><td> 20 | ||
</td><td> H | |||
</td><td> - | |||
</td></tr><tr> | |||
<td> Jump Up Medium Kick | |||
</td><td> 9 | |||
</td><td> 5 | |||
</td><td> - | |||
</td><td | |||
</td><td | |||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | </td><td> 11 | ||
</td><td | </td><td> 15 | ||
</td><td> 90 | |||
</td><td | </td><td> 100 | ||
</td><td | </td><td> 40 | ||
</td><td | |||
</td><td> H | |||
</td><td> - | |||
</td></tr> | </td></tr><tr> | ||
<tr> | <td> Jump Up Hard Kick | ||
<td | </td><td> 9 | ||
</td><td | </td><td> 6 | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | |||
</td><td | </td><td> - | ||
</td><td> 15 | |||
</td><td | </td><td> 18 | ||
</td><td | |||
</td></tr> | </td><td> 120 | ||
< | </td><td> 200 | ||
<td | </td><td> 60 | ||
</td><td | </td><td> H | ||
</td><td> - | |||
</td></tr><tr> | |||
<td> Jump Forward Light Punch | |||
</td><td> 6 | |||
</td><td> 5 | |||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | </td><td> 8 | ||
</td><td | </td><td> 11 | ||
</td><td | </td><td> 60 | ||
</td><td | </td><td> 50 | ||
</td><td> 20 | |||
</td><td> H | |||
</td> | </td><td> - | ||
</td></tr><tr> | |||
<td | <td> Jump Forward Medium Punch | ||
</td> | </td><td> 7 | ||
</ | |||
</td><td | |||
</td><td | </td><td> 3 | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | </td><td> 11 | ||
</td><td> 15 | |||
</td><td> 90 | |||
</td><td> 100 | |||
</td><td> 40 | |||
</td><td> H | |||
</td><td> - | |||
</td></tr><tr> | |||
</td><td | <td> Jump Forward Hard Punch | ||
</td><td | </td><td> 11 | ||
</td> | |||
</ | |||
</td><td | |||
</td><td | </td><td> 6 | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td></ | </td><td> - | ||
< | </td><td> 15 | ||
<td | </td><td> 18 | ||
</td><td | </td><td> 120 | ||
</td><td> 200 | |||
</td><td> 60 | |||
</td><td | </td><td> H | ||
</td><td | </td><td> - | ||
</td>< | </td></tr><tr> | ||
< | <td> Jump Forward Light Kick | ||
</td><td | </td><td> 7 | ||
</td><td | </td><td> 4 | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | </td><td> 8 | ||
</td><td | </td><td> 11 | ||
</td>< | </td><td> 50 | ||
< | </td><td> 50 | ||
<td | </td><td> 20 | ||
</td><td | </td><td> H | ||
</td><td | </td><td> - | ||
</td><td | </td></tr><tr> | ||
</td><td | <td> Jump Forward Medium Kick | ||
</td><td | </td><td> 9 | ||
</td><td> 10 | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> 11 | |||
</td><td> 15 | |||
</td><td> 90 | |||
</td><td> 100 | |||
</td><td> 40 | |||
</td><td | |||
</td><td | </td><td> H | ||
</td><td | </td><td> - | ||
</td><td | </td></tr><tr> | ||
</td><td | <td> Jump Forward Hard Kick | ||
</td><td | </td><td> 9 | ||
</td><td> 6 | |||
</td><td> - | |||
</td><td> - | |||
</td><td | </td><td> - | ||
</td><td | </td><td> 15 | ||
</td><td | </td><td> 18 | ||
</td><td | </td><td> 120 | ||
</td><td | </td><td> 200 | ||
</td><td | </td><td> 60 | ||
</td><td | </td><td> H | ||
</td><td | </td><td> - | ||
</td>< | </td></tr><tr> | ||
</td><td | <td> Down + Hard Punch (Air) | ||
</td><td | </td><td> 6 | ||
</td><td> 7 | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> 15 | |||
</td><td> 19 | |||
</td><td> 110 | |||
</td><td | |||
</td><td | </td><td> 150 | ||
</td><td | </td><td> 60 | ||
</td><td | </td><td> H | ||
</td><td | </td><td> - | ||
</td> | </td></tr><tr> | ||
</ | <td> Down + Light Kick (Air) | ||
</td><td> 8 | |||
</td><td | |||
</td><td> 6 | |||
</td><td> - | |||
</td> | </td><td> - | ||
</td><td> - | |||
<td | </td><td> 8 | ||
</td><td | </td><td> 11 | ||
</td><td> 50 | |||
</td><td | </td><td> 50 | ||
</td><td | </td><td> 20 | ||
</td><td | |||
</td><td | |||
</td><td | |||
</td><td | </td><td> H | ||
</td><td> - | |||
</td><td | |||
</td></tr> | </td></tr><tr> | ||
<tr> | <td> Up + Medium Punch(Air) | ||
<td | </td><td> 4 | ||
</td><td | </td><td> 6 | ||
</td><td> - | |||
</td><td> - | |||
</td><td | </td><td> - | ||
</td><td> 11 | |||
</td><td> 15 | |||
</td><td | |||
</td><td | |||
</td><td | </td><td> 100 | ||
</td><td | </td><td> 500 | ||
</td><td> 40 | |||
</td><td> H | |||
</td><td> - | |||
</td></tr><tr> | |||
<td> Up + Hard Punch(Air) | |||
</td><td> 6 | |||
</td><td> 12 | |||
</td> | </td><td> - | ||
</td><td> - | |||
<td | </td><td> - | ||
</td><td | </td><td> 15 | ||
</td><td | </td><td> 19 | ||
</td><td | |||
</td><td | |||
</td><td | </td><td> 120 | ||
</td><td | </td><td> 600 | ||
</td><td | </td><td> 60 | ||
</td><td | </td><td> HL | ||
</td><td> - | |||
</td></tr><tr> | |||
<td> Down Forward + Hard Kick | |||
</td><td> 14 | |||
</td><td> 7 | |||
</td><td> 22 | |||
</td><td> -11 | |||
</td><td> - | |||
</td><td | </td><td> 17 | ||
</td><td | |||
</td><td | |||
</td><td | |||
</td><td | |||
</td><td | </td><td> - | ||
</td><td | </td><td> 120 | ||
</td><td | </td><td> 200 | ||
</td><td | </td><td> 60 | ||
</td></tr> | </td><td> L | ||
<tr> | </td><td> - | ||
<td | </td></tr><tr> | ||
</td><td | <td> Level 1 Focus Attack | ||
</td><td> 23 | |||
</td><td | </td><td> 5 | ||
</td><td | </td><td> 32 | ||
</td><td | </td><td> -21 | ||
</td><td | </td><td> -21 | ||
</td><td | </td><td> 15 | ||
</td><td> 15 | |||
</td><td> 90 | |||
</td><td> 100 | |||
</td><td> 20 | |||
</td></tr> | </td><td> HL | ||
<tr> | </td><td> - | ||
<td | </td></tr><tr> | ||
</td><td | <td> Level 2 Focus Attack | ||
</td><td | </td><td> 17+16 | ||
</td><td | </td><td> 5 | ||
</td><td | </td><td> 32 | ||
</td><td> -15 | |||
</td><td> - | |||
</td><td | </td><td> 21 | ||
</td><td | </td><td> - | ||
</td> | </td><td> 120 | ||
</td><td> 150 | |||
<td | </td><td> 40 | ||
</td><td | </td><td> HL | ||
</td><td | </td><td> - | ||
</td><td | </td></tr><tr> | ||
</td><td | <td> Level 3 Focus Attack | ||
</td> | |||
</ | |||
< | |||
</td><td | </td><td> 65 | ||
</td></ | </td><td> 5 | ||
< | </td><td> 32 | ||
<td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td> - | |||
</td><td> - | |||
</td><td> 170 | |||
</td><td> 20 | |||
</td><td | </td><td> 60 | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td></tr><tr> | |||
<td> Forward + Throw | |||
</td><td> 3 | |||
</td><td> 2 | |||
</td><td> 20 | |||
</td><td> - | |||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | </td><td> 160 | ||
</td><td | </td><td> 180 | ||
</td><td | </td><td> 40 | ||
</td><td | </td><td> 0.9 | ||
</td><td | </td><td> - | ||
</td><td> 50F Knockdown | |||
</td></tr><tr> | |||
<td> Back + Throw | |||
</td><td> 3 | |||
</td><td> 2 | |||
</td><td> 20 | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td | |||
</td><td | |||
</td><td | |||
</td><td | |||
</td><td | </td><td> 160 | ||
</td></tr> | </td><td> 180 | ||
<tr> | </td><td> 40 | ||
<td | </td><td> 0.9 | ||
</td><td | </td><td> - | ||
</td><td> 32F Knockdown | |||
</td></tr><tr> | |||
<td> Screw Piledriver Light Punch | |||
</td><td> 2 | |||
</td><td | </td><td> 2 | ||
</td><td | </td><td> 52 | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td> - | |||
</td><td> - | |||
</td><td> 200 | |||
</td><td> 100 | |||
</td><td> 40/100 | |||
</td></tr> | </td><td> 1.65 | ||
<tr> | </td><td> - | ||
<td | </td><td> 37F Knockdown | ||
</td><td | </td></tr><tr> | ||
</td><td | <td> Screw Piledriver Medium Punch | ||
</td><td | </td><td> 2 | ||
</td><td | </td><td> 2 | ||
</td><td> 50 | |||
</td><td> - | |||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td> 220 | |||
</td><td> 150 | |||
</td><td> 40/100 | |||
</td><td> 1.45 | |||
</td><td> - | |||
</td><td> 37F Knockdown | |||
</td></tr><tr> | |||
<td> Screw Piledriver Hard Punch | |||
</td><td> 2 | |||
</td><td> 2 | |||
</td><td> 48 | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td | |||
</td><td | |||
</td><td | |||
</td><td | |||
</td><td | |||
</td><td | </td><td> 240 | ||
</td><td | </td><td> 200 | ||
</td><td | </td><td> 40/100 | ||
</td><td | </td><td> 1.35 | ||
</td></tr> | </td><td> - | ||
<tr> | </td><td> 37F Knockdown | ||
<td | </td></tr><tr> | ||
</td><td | <td> Screw Piledriver EX | ||
</td><td> 4 | |||
</td><td | </td><td> 2 | ||
</td><td | </td><td> 47 | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | </td><td> 220 | ||
</td><td> 150 | |||
</td><td> 0/0 | |||
</td>< | </td><td> 1.35 | ||
< | </td><td> - | ||
<td | </td><td> 1-5 Hit-unverwundbarkeit / 70F Knockdown / | ||
</td><td | </td></tr><tr> | ||
</td>< | <td> Banishing Flat Light Punch | ||
< | </td><td> 11 | ||
</td><td | |||
</td><td | </td><td> 2 | ||
</td><td | </td><td> 21 | ||
</td><td | </td><td> -7 | ||
</td><td> -5 | |||
</td><td> 15 | |||
</td><td> 17 | |||
</td><td> 120 | |||
</td><td> 100 | |||
</td><td> 30/30 | |||
</td>< | </td><td> HL | ||
< | </td><td> S | ||
<td | </td><td> 6-20 negiert Projektile / Juggelt als Air-Hit | ||
</td><td | </td></tr><tr> | ||
</td><td | <td> Banishing Flat Medium Punch | ||
</td><td | </td><td> 13 | ||
</td><td | </td><td> 2 | ||
</td><td | </td><td> 22 | ||
</td><td | </td><td> -8 | ||
</td><td | </td><td> -6 | ||
</td><td | </td><td> 15 | ||
</td><td | </td><td> 17 | ||
</td></ | </td><td> 130 | ||
< | </td><td> 150 | ||
<td | </td><td> 30/30 | ||
</td><td | </td><td> HL | ||
</td><td> S | |||
</td><td> 8-22 negiert Projektile / Juggelt als Air-Hit | |||
</td></tr><tr> | |||
<td> Banishing Flat Hard Punch | |||
</td><td | </td><td> 16 | ||
</td><td | </td><td> 2 | ||
</td><td | </td><td> 23 | ||
</td><td> -9 | |||
</td><td> -5 | |||
</td><td> 15 | |||
</td><td> 17 | |||
</td><td> 140 | |||
</td><td> 200 | |||
</td><td> 30/30 | |||
</td><td | |||
</td><td | </td><td> HL | ||
</td><td | </td><td> S | ||
</td><td | </td><td> 9-25 negiert Projektile / Juggelt als Air-Hit | ||
</td><td | </td></tr><tr> | ||
</td><td | <td> Banishing Flat EX | ||
</td><td | </td><td> 13 | ||
</td><td | </td><td> 1*1 | ||
</td><td | </td><td> 27 | ||
</td><td> -9 | |||
</td>< | </td><td> - | ||
< | </td><td> 18 | ||
<td | </td><td> 18 | ||
</td><td | </td><td> 80*80 | ||
</td><td | </td><td> 50*50 | ||
</td><td | </td><td> 0/0 | ||
</td><td | </td><td> HL | ||
</td><td | </td><td> -*S | ||
</td><td | </td><td> 1-13 Hit-unverwundbar / 14-22 negiert Projektile / Juggelt als Air-Hit oder 2-Hit | ||
</td>< | </td></tr><tr> | ||
</td><td | <td> Punch Lariat | ||
</td><td | </td><td> 4 | ||
</td><td | </td><td> 2(4) 7(2) 7(3) 9(2) 8(4) 3 | ||
</td><td | </td><td> 14 | ||
</td><td | </td><td> -44 | ||
</td><td> - | |||
</td><td> 20 | |||
</td><td> - | |||
</td><td> 120*140 | |||
</td><td | |||
</td><td | </td><td> 150*200 | ||
</td><td | </td><td> 30/40 | ||
</td><td | </td><td> HL | ||
</td><td | </td><td> S*- | ||
</td><td | </td><td> 1-5 Unterkörper- & Projektil-unverwundbar / 4-5 Projektil-unverwundbar / Armbereich unverwundbar / 6-45 Projektil-unverw. (während der Drehung) / Knockdown / kann vor- und zurückbewegt werden | ||
</td> | </td></tr><tr> | ||
</ | <td> Kick Lariat | ||
< | </td><td> 4 | ||
</td><td | |||
</td><td | </td><td> 2(4) 5(3) 8(4) 3 | ||
</td><td | </td><td> 14 | ||
</td></ | </td><td> -23 | ||
< | </td><td> - | ||
<td | </td><td> 20 | ||
</td><td | </td><td> - | ||
</td><td | </td><td> 110*130 | ||
</td><td | </td><td> 100*150 | ||
</td><td | </td><td> 30/30 | ||
</td><td | </td><td> HL | ||
</td><td | </td><td> S*- | ||
</td><td | </td><td> 1-32 Oberkörper-unverwundbar / komplett Projektil-unverwundbar / Arme unverwundbar / Knockdown / kann vor- und zurückbewegt werden | ||
</td><td | </td></tr><tr> | ||
</td><td | <td> Flying Powerbomb | ||
</td><td | </td><td> 2 | ||
</td><td | </td><td> 2 | ||
</td><td | </td><td> 45 | ||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td>< | </td><td> 230 | ||
< | </td><td> 200 | ||
<td | </td><td> 30/140 | ||
</td><td | </td><td> 1.0 | ||
</td><td | </td><td> - | ||
</td><td | </td><td> 51F Knockdown | ||
</td><td | </td></tr><tr> | ||
</td><td | <td> Double German Suplex | ||
</td><td | </td><td> 1+X² | ||
</td><td | </td><td> 2 | ||
</td><td | </td><td> 45 | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td><td | </td><td> - | ||
</td></ | </td><td> 200 | ||
< | </td><td> 150 | ||
<td | </td><td> 30/80 | ||
</td><td | </td><td> 0.9 | ||
</td><td | </td><td> - | ||
</td>< | </td><td> X² = so lange er rennt / rennt für 60F / 72F Knockdown | ||
</td></tr><tr> | |||
<td> Flying Powerbomb EX | |||
</td><td> 2 | |||
</td> | |||
</ | |||
</td><td | |||
</td><td | </td><td> 2 | ||
</td><td | </td><td> 45 | ||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td> | </td><td> - | ||
</td><td> 250 | |||
<td | </td><td> 200 | ||
</td><td | </td><td> 0/0 | ||
</td><td | |||
</td><td | |||
</td><td | </td><td> 1.0 | ||
</td><td | </td><td> - | ||
</td><td | </td><td> 1 Hit Super Armor / 51F Knockdown | ||
</td></tr><tr> | |||
</td> | <td> Double German Suplex EX | ||
</ | </td><td> 1+X² | ||
< | |||
</td><td | |||
</td><td> 2 | |||
</td><td> 45 | |||
</td><td> - | |||
</td> | </td><td> - | ||
</td><td> - | |||
<td | </td><td> - | ||
</td><td | </td><td> 220 | ||
</td><td | </td><td> 200 | ||
</td><td | </td><td> 0/0 | ||
</td><td | |||
</td><td | |||
</td><td | </td><td> 0.9 | ||
</td><td | </td><td> - | ||
</td><td | </td><td> X² = so lange er rennt / rennt für 101F / 1-Hit Super Armor / 72F Knockdown | ||
</td><td | </td></tr><tr> | ||
</td><td | <td> Super | ||
</td><td> 1+0 | |||
</td><td> 2 | |||
</td><td> 46 | |||
</td><td> - | |||
</td><td> - | |||
</td> | </td><td> - | ||
</td><td> - | |||
<td | |||
</td><td | |||
</td><td | </td><td> 500 | ||
</td><td | </td><td> 0 | ||
</td><td | </td><td> 0/0 | ||
</td><td | </td><td> 1.2 | ||
</td><td | </td><td> - | ||
</td><td | </td><td> 1. Frame unverwundbar / 50F Knockdown | ||
</td> | </td></tr><tr> | ||
</ | <td> Ultra | ||
</td><td | </td><td> 1+0 | ||
</td></ | </td><td> 2 | ||
< | </td><td> 46 | ||
< | </td><td> - | ||
</ | </td><td> - | ||
</ | </td><td> - | ||
</ | </td><td> - | ||
</ | </td><td> 400 | ||
</td><td> 0 | |||
</ | </td><td> 0/0 | ||
</td><td> 1.4 | |||
</td><td> - | |||
</td><td> 1. Frame unverwundbar / 70F Knockdown | |||
</td></tr> | |||
<tr> | <tr> | ||
<th | <th> Move | ||
</th><th | </th><th> Startup | ||
</th><th | </th><th> Active | ||
</th><th | </th><th> Recover | ||
</th><th | </th><th> Frame Adv. Block | ||
</th><th> Frame Adv. Hit | |||
</th><th> Block stun | |||
</th><th> Hit stun | |||
</th><th> Damage | |||
</th><th> Stun | |||
</th><th> Meter Gain | |||
</th><th> Block | |||
</th><th> Cancel | |||
</th><th> Bemerkung | |||
</th></tr> | </th></tr> | ||
< | </table> | ||
< | <small><sub>Quelle: Japanisches SFIV-Mook</sub></small> | ||
< | |||
Quelle: | |||
== Navigation == | == Navigation == | ||
{{Template:SF4Navi}} | {{Template:SF4Navi}} | ||
[[Category: Capcom Character]] | |||
[[Category: Male Character]] |
Aktuelle Version vom 10. Februar 2010, 12:07 Uhr
Health: | 1200 | Stun: | 1200 | |
DMG bis Ultra(50%): | 535 | DMG bis Ultra(100%): | 1070 | |
Super DMG: | X | Full Ultra DMG: | 600 | |
Matchups
7:3: Abel
6:4: Ken, ChunLi, Guile, Bison, Balrog, Vega, C. Viper, Rufus, El Fuerte
5:5: Ryu, Honda, Dhalsim, Gouki
4:6: Blanka
3:7: Sagat
- Quelle: Japanische Wiki Stand März 2009
Matcharchiv
Normals & Command Normals
(Dies ist keine vollständige Liste.)
Special Moves & EX Special Moves
- Banishing Flat (Green Glove): +P (DP+P)
Kann Projektile absorbieren. EX Focus-Attack & Super Cancel.
- Double Lariat: PPP
Float-Eigenschaft. Kurzzeitige Unverwundbarkeit gegenüber hohen Attacken.
- Quick Double Lariat (Turbo Lariat): KKK
Float-Eigenschaft. Kurzzeitige Unverwundbarkeit gegenüber tiefen Attacken.
- EX-Banishing Flat: +PP (DP+PP)
Kann Projektile absorbieren. Kurzzeitige Unverwundbarkeit. Knockdown bei hit. Juggle-Eigenschaft und EX Focus-Attack & Super Cancel.
Super & Ultra Moves
Focus Attacks & EX Focus Attacks
siehe allgemein dazu: Focus Attacks (Saving Attacks) und EX Focus Attacks
Combos
(Dies ist keine vollständige Liste.)
• close MP, EX Banishing Flat
• 1-4x c.LK, EX Banishing Flat
• 2-3x c.LP, far LK, EX Banishing Flat
• c.LK, Double Lariat
• Double Lariat (trade), EX Banishing Flat
Wichtige Counter-Attack-Optionen
gegen Zangiefʼs Double Lariat (PPP): HK (Far), LP (Far), Double Lariat (Close)
gegen E.Hondaʼs Headbutt (charge B; F+P): EX Banishing Flat
gegen Blankaʼs Rolling Attack (charge B;F+P): near corner, EX Banishing Flat
gegen Guileʼs Sonic Boom (charge B;F+P): EX Banishing Flat
Framedata
•Die Zahlen in den Spalten "Startup" bis "Hit stun" sind Frameangaben. Siehe dazu im Lexikon: Frame
•Für "Startup", "Active" und "Recover" siehe im Lexikon: Startup / Active / Recovery
•Für "Frame Adv. Block" und "Frame Adv. Hit" siehe im Lexikon: Frame Advantage
•Für "Block stun" und "Hit stun" siehe im Lexikon: Blockstun / Hitstun
•Für "Damage" und "Stun" siehe auf der SF4-Hauptseite: Damage und Stun
•Für "Meter Gain" siehe auf der SF4-Hauptseite: Super-Leiste und Revenge-Leiste
•Für "Block" siehe auf der SF4-Hauptseite: Blocken (Guard). H(high) bedeutet, dass die Attacke stehend geblockt werden kann, L(ow) bedeutet, dass die Attacke tief geblockt werden kann.
•Für "Cancel Ability" siehe auf der SF4-Hauptseite: Cancels. S steht für Super, Sp steht für Special Move.
Move | Startup | Active | Recover | Frame Adv. Block | Frame Adv. Hit | Block stun | Hit stun | Damage | Stun | Meter Gain | Block | Bemerkung | Cancel Ability |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Close Light Punch | 4 | 6 | 7 | -2 | +1 | 10 | 13 | 40 | 50 | 20 | HL | CSpS | |
Close Medium Punch | 5 | 2 | 14 | -2 | +1 | 13 | 16 | 90 | 100 | 40 | HL | SpS | |
Close Hard Punch | 7 | 4 | 20 | -6
| -1 | 17 | 22 | 140 | 200 | 60 | HL | - | |
Close Light Kick | 4 | 2 | 10 | -1 | +2 | 10 | 13 | 30 | 50 | 20 | HL | - | |
Close Medium Kick | 5 | 2 | 15 | -3 | 0 | 13 | 16 | 90 | 100 | 40 | HL | SpS | |
Close Hard Kick | 7 | 4 | 21 | -5 | -1 | 19 | 23 | 140 | 200 | 60 | HL | - | |
Far Light Punch | 4 | 2 | 5 | +5 | +8 | 11 | 14 | 40 | 50 | 20 | HL | CSpS | |
Far Medium Punch | 4 | 2 | 10 | +2 | +5 | 13 | 16 | 90 | 100 | 40 | HL | - | |
Far Hard Punch | 12 | 3 | 18 | -3 | +1 | 17 | 21 | 140 | 200 | 60 | HL | - | |
Far Light Kick | 4 | 2 | 7 | +2 | +5 | 10 | 13 | 30 | 50 | 20 | HL | SpS | |
Far Medium Kick | 7 | 6 | 18 | -10 | -7 | 13 | 16 | 90 | 100 | 40 | HL | - | |
Far Hard Kick | 11 | 4 | 16 | -2
| +2 | 17 | 21 | 140 | 200 | 60 | HL | - | |
Crouch Light Punch | 4 | 3 | 6 | +2 | +5 | 10 | 13 | 30 | 50 | 20 | HL | CSpS | |
Crouch Medium Punch | 8 | 5 | 12 | -3 | +3 | 13 | 19 | 80 | 100 | 40 | HL | - | |
Crouch Hard Punch | 12 | 4 | 16 | -2 | +2 | 17 | 21 | 120 | 200 | 60 | HL | S | |
Crouch Light Kick | 3 | 3 | 7 | +1 | +4 | 10 | 13 | 40 | 50 | 20 | L | SpS | |
Crouch Medium Kick | 9 | 4 | 15 | -5 | -2 | 13 | 16 | 90 | 100 | 40 | L | - | |
Crouch Hard Kick | 9 | 5 | 18 | -5 | - | 17 | - | 120 | 200 | 60 | L | - | |
Jump Up Light Punch | 5 | 5 | - | - | - | 8 | 11 | 60 | 50 | 20 | H | - | |
Jump Up Medium Punch | 7 | 4 | - | - | - | 11 | 15 | 90 | 100 | 40 | H | - | |
Jump Up Hard Punch | 10 | 6 | - | -
| - | 15 | 18 | 140 | 200 | 60 | H | - | |
Jump Up Light Kick | 7 | 4 | - | - | - | 8 | 11 | 50 | 50 | 20 | H | - | |
Jump Up Medium Kick | 9 | 5 | - | - | - | 11 | 15 | 90 | 100 | 40 | H | - | |
Jump Up Hard Kick | 9 | 6 | - | - | - | 15 | 18 | 120 | 200 | 60 | H | - | |
Jump Forward Light Punch | 6 | 5 | - | - | - | 8 | 11 | 60 | 50 | 20 | H | - | |
Jump Forward Medium Punch | 7 | 3 | - | - | - | 11 | 15 | 90 | 100 | 40 | H | - | |
Jump Forward Hard Punch | 11 | 6 | - | - | - | 15 | 18 | 120 | 200 | 60 | H | - | |
Jump Forward Light Kick | 7 | 4 | - | - | - | 8 | 11 | 50 | 50 | 20 | H | - | |
Jump Forward Medium Kick | 9 | 10 | - | - | - | 11 | 15 | 90 | 100 | 40 | H | - | |
Jump Forward Hard Kick | 9 | 6 | - | -
| - | 15 | 18 | 120 | 200 | 60 | H | - | |
Down + Hard Punch (Air) | 6 | 7 | - | - | - | 15 | 19 | 110 | 150 | 60 | H | - | |
Down + Light Kick (Air) | 8 | 6 | - | - | - | 8 | 11 | 50 | 50 | 20 | H | - | |
Up + Medium Punch(Air) | 4 | 6 | - | - | - | 11 | 15 | 100 | 500 | 40 | H | - | |
Up + Hard Punch(Air) | 6 | 12 | - | - | - | 15 | 19 | 120 | 600 | 60 | HL | - | |
Down Forward + Hard Kick | 14 | 7 | 22 | -11 | - | 17 | - | 120 | 200 | 60 | L | - | |
Level 1 Focus Attack | 23 | 5 | 32 | -21 | -21 | 15 | 15 | 90 | 100 | 20 | HL | - | |
Level 2 Focus Attack | 17+16 | 5 | 32 | -15 | - | 21 | - | 120 | 150 | 40 | HL | - | |
Level 3 Focus Attack | 65 | 5 | 32 | - | - | - | - | 170 | 20 | 60 | - | - | |
Forward + Throw | 3 | 2 | 20 | -
| - | - | - | 160 | 180 | 40 | 0.9 | - | 50F Knockdown |
Back + Throw | 3 | 2 | 20 | - | - | - | - | 160 | 180 | 40 | 0.9 | - | 32F Knockdown |
Screw Piledriver Light Punch | 2 | 2 | 52 | - | - | - | - | 200 | 100 | 40/100 | 1.65 | - | 37F Knockdown |
Screw Piledriver Medium Punch | 2 | 2 | 50 | - | - | - | - | 220 | 150 | 40/100 | 1.45 | - | 37F Knockdown |
Screw Piledriver Hard Punch | 2 | 2 | 48 | - | - | - | - | 240 | 200 | 40/100 | 1.35 | - | 37F Knockdown |
Screw Piledriver EX | 4 | 2 | 47 | - | - | - | - | 220 | 150 | 0/0 | 1.35 | - | 1-5 Hit-unverwundbarkeit / 70F Knockdown / |
Banishing Flat Light Punch | 11 | 2 | 21 | -7 | -5 | 15 | 17 | 120 | 100 | 30/30 | HL | S | 6-20 negiert Projektile / Juggelt als Air-Hit |
Banishing Flat Medium Punch | 13 | 2 | 22 | -8 | -6 | 15 | 17 | 130 | 150 | 30/30 | HL | S | 8-22 negiert Projektile / Juggelt als Air-Hit |
Banishing Flat Hard Punch | 16 | 2 | 23 | -9 | -5 | 15 | 17 | 140 | 200 | 30/30 | HL | S | 9-25 negiert Projektile / Juggelt als Air-Hit |
Banishing Flat EX | 13 | 1*1 | 27 | -9
| - | 18 | 18 | 80*80 | 50*50 | 0/0 | HL | -*S | 1-13 Hit-unverwundbar / 14-22 negiert Projektile / Juggelt als Air-Hit oder 2-Hit |
Punch Lariat | 4 | 2(4) 7(2) 7(3) 9(2) 8(4) 3 | 14 | -44 | - | 20 | - | 120*140 | 150*200 | 30/40 | HL | S*- | 1-5 Unterkörper- & Projektil-unverwundbar / 4-5 Projektil-unverwundbar / Armbereich unverwundbar / 6-45 Projektil-unverw. (während der Drehung) / Knockdown / kann vor- und zurückbewegt werden |
Kick Lariat | 4 | 2(4) 5(3) 8(4) 3 | 14 | -23 | - | 20 | - | 110*130 | 100*150 | 30/30 | HL | S*- | 1-32 Oberkörper-unverwundbar / komplett Projektil-unverwundbar / Arme unverwundbar / Knockdown / kann vor- und zurückbewegt werden |
Flying Powerbomb | 2 | 2 | 45 | - | - | - | - | 230 | 200 | 30/140 | 1.0 | - | 51F Knockdown |
Double German Suplex | 1+X² | 2 | 45 | - | - | - | - | 200 | 150 | 30/80 | 0.9 | - | X² = so lange er rennt / rennt für 60F / 72F Knockdown |
Flying Powerbomb EX | 2 | 2 | 45 | - | - | - | - | 250 | 200 | 0/0 | 1.0 | - | 1 Hit Super Armor / 51F Knockdown |
Double German Suplex EX | 1+X² | 2 | 45 | - | - | - | - | 220 | 200 | 0/0 | 0.9 | - | X² = so lange er rennt / rennt für 101F / 1-Hit Super Armor / 72F Knockdown |
Super | 1+0 | 2 | 46 | - | - | - | - | 500 | 0 | 0/0 | 1.2 | - | 1. Frame unverwundbar / 50F Knockdown |
Ultra | 1+0 | 2 | 46 | - | - | - | - | 400 | 0 | 0/0 | 1.4 | - | 1. Frame unverwundbar / 70F Knockdown |
Move | Startup | Active | Recover | Frame Adv. Block | Frame Adv. Hit | Block stun | Hit stun | Damage | Stun | Meter Gain | Block | Cancel | Bemerkung |
Quelle: Japanisches SFIV-Mook
Zurück zum Street Fighter 4 Artikel | |
---|---|
Arcade | Ken | Ryu | Guile | ChunLi | Dhalsim | Zangief | E.Honda | Blanka | M.Bison | Balrog | Sagat | Vega | C.Viper | Abel | ElFuerte | Rufus | Gouki |
Konsole | Dan | Cammy | FeiLong | Sakura | Seth | Gen | Rose | Gouken |